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War of the worlds handling machine
War of the worlds handling machine








Instead the Suspension Field Site must be researched and built, but rather than most support structures, the Suspension Field site actually builds the units rather than enhancing the building abilities of a Constructor. The Flying Machine is a rarity in that it is one of the few Martian units not built at a Constructor. Being airborne, they ignore human defences like the Wire Fence, which can usually be a hindrance to most Martian units by causing major damage when their legs get tangled in it, requiring the units to stop and destroy them before passing. In the game, the flying machines are the fastest unit in the game, capable of reaching the other side of even the largest maps in seconds.

war of the worlds handling machine war of the worlds handling machine

Jeff Wayne's The War of the Worlds PC Game (1998) The 2010 live version displays the Flying Machine more frequently on-screen but is never directly mentioned by the narrator. The Flying Machine makes very minor appearances throughout Jeff Wayne's Live on Stage tour - making only one on-screen appearance ( The Red Weed part 1). Instead of being a flat bulkhead the Flying Machine is a large round hull (similar to the Fighting Machine) surrounded by four large pods and an under-mounted Heat Ray turret. Jeff Wayne's version of the Flying Machine is very different from the original description.

  • 2 Jeff Wayne's The War of the Worlds PC Game (1998).
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    War of the worlds handling machine